#Called upon gaining a level. Any commands can be entered here, but give
#would likely be useful


give("maxhp", rng(4, 4))
give("maxhp", 1)
give("maxep", rng(1, 2))
give("maxep", 1)
give("skillpoints", 1)
if(give("attack", rng(1, 2)), "=", 1)
	info("You feel stronger.")
endif
if(give("defense", rng(1, 2)), "=", 1)
	info("You feel tougher")
endif
